Bones of Saint Alexandros
The power settings for the tank begin with four counters in each of the three categories (Driver, Gunner and Commander). These can be redistributed by the Operator role, down to a minimum of 0 and up to a maximum of 7.
For every power counter above 4 he gains a +10 to all operate tests made to drive the vehicle. For every power counter below 4 he recives a -10 to all operate tests made to drive the vehicle.
Can turn the turret a number of sections up to the power counter number in the Gunner category.
For every power counter above 4 he gains a +10 to all Auspex rolls. For every power counter below 4 he recives a -10 to all Auspex rolls.
Every role except for the operator have a normal view of 360° but are subject to attacks. They may hull down so as not to get attacked but then their view is limited as per their role.
Turnable 90° view
Scan for targets (using the auspex)
(Remember inspire rules)
Fire pintle mounted weapon.
Turret 30° view.
12 Spots for turret (12 is straight ahead), turning 1 costs 1 power and a full action.
Shoot stuff, declare range in meters and direction.
Fixed 45° view in front, and a 90° view from sponson.
Drives the vehicle
Fire right sponson (section 12-3)
90° view from sponson.
Can see vehicle stats, can’t say the numbers.
Fuel (Start with 20 remove 1 per 10 km)
Redistribute power (Roll +10 tech-use, change according to degrees of success)
Overcharge (Roll tech-use on fail the vehicle catches on fire. If successful gain temporary power equal to the degrees of success.)
Reload main cannon
Fire left sponson (section 9-12.)